Maybe someone can provide it? Also this border is not compliant with 240p CRTs, so we could also make a cropped 240p version of the border.īorder in action with crt-hyllian (2. Please give me credit and the others involved if you use it on your Youtube channel. Sadly I haven’t found the original Game Boy border. These custom console and game themed bezels were edited and assembled by me to play your retro console games with a unique nostalgic bezel on Retroarch. #pragma parameter border_on_top "Border On Top" 1.0 0.0 1.0 1.0 #pragma parameter location "Location" 0.5 0.2 0.5 0.3 Imgborder-gbc.cg: #pragma parameter box_scale "Box Scale" 1.0 1.0 10.0 1.0 Parameters = "box_scale location in_res_x in_res_y out_res_x out_res_y" Gbc.png (320 x 256 px - 5:4 Aspect Ratio - SXGA 1280 x 1024 px integer - Power LED Color: R 255 G 0 B 0): in my (probably pitiful) research, it sounds like loading a super game boy cart (1 or 2) into a snes. Secret of Mana I loved staring at the box and cart art when I was a kid. with retroarch, this is true, but, it only seems to be for game boy (not game boy color games) super-game-boy-enhanced titles. I’ve been working on a few border-overlays (bezels) and thought I would share them with the community All overlays are intended for a 16:9 format using the core provided system aspect ratio. Unfortunately it doesnt have its SGB border no matter what I try. I made modification to the existing sgb border files to make this border compatible with Retroarch: so, i read somewhere, once upon a time, that mgba supports super game boy features when playing game boy games. Of course it does, its an official GBC game at least. User SciresM from the GBAtemp forum published the extracted Game Boy Color border from the Nintendo 3DS Virtual Console in 2014 here.
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